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[Oculus&VR] VR ONE Unity 3D SDK

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发表于 2016-1-17 16:51:18 | 显示全部楼层 |阅读模式
Release Notes VR ONE Unity 3D SDK 1.3
  • Added support for Google Nexus 5, LG G3, Samsung Galaxy S4, Samsung Galaxy S6
  • Added Immersive Mode to hide soft buttons for Google Nexus 5 and LG G3 (Thanks to Rakshith Anand)
  • Added MenuWithHotspot.prefab for easy menu integration
  • Added new LUTs
  • Added possibility to disable distortion in order to get additional FPS
  • Added image shift with device specific values, if distortion is disabled. This ensures that the center of left/right images are fitting the ZEISS VR ONE optics.
  • Added headtracking for android devices without game rotation vector (Samsung Galaxy S4)

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About ZEISS VR ONE

ZEISS VR ONE is a head-mounted virtual reality device, compatible with various smartphones. For more information, please go to http://zeissvrone.tumblr.com/.

What is the VR ONE SDK?

The VR ONE SDK is a VR SDK for Unity and aims to help developers to create great virtual reality experiences for the VR ONE head-mounted virtual reality device. For now, it supports mobile apps made with Unity3D for iOS and Android platforms.

What can I expect from the VR ONE SDK?

The VR ONE SDK features an open source, MIT-licensed Unity package, which provides a split sceen and/or stereo two-camera setup and applies a configurable radial and chromatic pre-distortion effect to prepare the image for optimal display in the VR ONE for various smartphone models.

The SDK is currently in an experimental stage. A final release as well as the complete code base will be provided once the VR ONE becomes available for sale.



发表于 2016-1-27 21:32:30 | 显示全部楼层
好东西

看看

发表于 2016-1-28 09:24:49 | 显示全部楼层
有图吗,看一下了解一下
发表于 2016-2-2 12:19:07 | 显示全部楼层
看一下了解一下
发表于 2016-2-23 15:09:40 | 显示全部楼层
看看                              
发表于 2016-3-24 08:48:35 | 显示全部楼层
谢谢分享,正在找这个
发表于 2016-11-23 17:19:53 | 显示全部楼层
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