Release Notes VR ONE Unity 3D SDK 1.3- Added support for Google Nexus 5, LG G3, Samsung Galaxy S4, Samsung Galaxy S6
- Added Immersive Mode to hide soft buttons for Google Nexus 5 and LG G3 (Thanks to Rakshith Anand)
- Added MenuWithHotspot.prefab for easy menu integration
- Added new LUTs
- Added possibility to disable distortion in order to get additional FPS
- Added image shift with device specific values, if distortion is disabled. This ensures that the center of left/right images are fitting the ZEISS VR ONE optics.
- Added headtracking for android devices without game rotation vector (Samsung Galaxy S4)
About ZEISS VR ONEZEISS VR ONE is a head-mounted virtual reality device, compatible with various smartphones. For more information, please go to http://zeissvrone.tumblr.com/. What is the VR ONE SDK?The VR ONE SDK is a VR SDK for Unity and aims to help developers to create great virtual reality experiences for the VR ONE head-mounted virtual reality device. For now, it supports mobile apps made with Unity3D for iOS and Android platforms. What can I expect from the VR ONE SDK?The VR ONE SDK features an open source, MIT-licensed Unity package, which provides a split sceen and/or stereo two-camera setup and applies a configurable radial and chromatic pre-distortion effect to prepare the image for optimal display in the VR ONE for various smartphone models. The SDK is currently in an experimental stage. A final release as well as the complete code base will be provided once the VR ONE becomes available for sale.
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