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NodeCanvas: AI Engine 1.4.3 - 可视化的AI引擎

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发表于 2015-5-26 18:16:39 | 显示全部楼层 |阅读模式










Requires Unity 4.3.4 or higher.

Design unique and dynamic AIs by using the power of Behaviour Trees and State Machines together within an intuitive non-convoluted visual editor.

Communicate and store variables through the Blackboard visually or by code for creating reusable AI behaviours and automaticaly or manually save those variables in game.

See how your designs react with colourful and informative runtime debugging for direct feedback.
Playtest everything while it's running to perfectly understand your design goals and how to achieve them.
Extend upon the NodeCanvas Framework to create your own Actions, Conditions, Nodes or even completely new Systems just like the included ones were made, with the ease of a powerfull API.

Reuse any Actions and Conditions you make amongst all systems!
Create non-linear, multi-actor Dialogue Trees, usable with any UI system.
Playmaker Integration
Full C# Source Code Included

No scripting? No problem. NodeCanvas comes with many Actions and Conditions to get you started and more are added on each update.

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发表于 2015-8-9 15:46:10 | 显示全部楼层
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