Status Window
The status window shows your both your max hitpoints and your current hitpoints. It also tells you what adventure school (aqua colored bar) and/or crafting school (purple colored bar) you are in as well as a graphical indicator of how much experience you have in each school. You can also check how close you are to reaching your max capacity. This window, like most other windows, is dynamically re-sizable, meaning the bars will all resize themselves with the window to a certain point.
TIP: Right-click on the status window and select simple-mode to save desktop space.
CHAT
Chat Basics
By default you have two chat windows in Horizons. The left most window will display System messages as well as general chat from players in your vicinity. The Right most window will by default display information based on what is happening around you. An example of this would be if you are taking hits from a monster or if someone near you casts a spell on a monster. If you click on a chat window and say something, the game will remember this. From then on, you only need to press ENTER to automatically select the last chat window you used enabling you to quickly say things to other players. You can also enter commands from any chat window which are preceded by a forward slash "/"
There are also a few different ways to say one thing. If you just type a message and hit enter, it will be broadcast to people only in your immediate vicinity. To SHOUT something, type this: "/shout Hello" This will broadcast "Hello" to anyone within the vicinity of shout. The following is a list of a few text chat commands:
/g Hello |
Says hello to your group |
/guild Hello |
Says hello to your guild |
/Shout Hello |
Says hello to people in your shout vicinity |
/t PlayerName Message |
Tell a specific player something. Replace "PlayerName" with the FIRST name of the player followed by a space and then your message. |
/say Hello |
The same as just saying it with no tags. Only useful for macros. |
/emote emote |
Will display YourName followed by the emote, which can be any text you want. Example: /emote points to the sky. Output: Bob points to the sky |
TIP: To get a list of all current commands, type "/help"
TIP: You can create an alias for any command in-game along with it's properties by using /alias. For example, if you frequently message a player named BobTheFighter, and you want a quick way to message him, try this:
/alias tb t BobTheFighter
Now, to message BobTheFighter, you simply type: /tb Hey man what's up?
You can also insert special variables into your chat messages. Example: "Hello, my location is %L%" Output: "Hello, my location is 12345, 48234"
The command we used was %L% This will insert your real-time coordinates into your chat message.
Another example: Example: "I'm standing next to a really big %T%" Output: "I'm standing next to a really big sand golem"
That command was %T% which will insert whatever you have targeted (single click selected) into your chat message. Feel free to experiment with variables by replacing the letter inside the "%_%" with different letters.
Chat windows have a feature called Tabs. These are handy for chatting with another player privately or communicating in player channels. Think of the tabs as multiple chat windows in one. You can easily add or remove a tab by clicking the "+" or "-" buttons. The other buttons on the chat window are self explanatory, as you can hover your mouse over each one to find out what it does.
TIP: Press Shift+UpArrow to scroll through messages you have already sent.
Emotes
There are also a number of animated emotes which must typed out individually or assigned to hotkeys. Some of the emotes are dynamic according to your race. To perform an animated emote, type a forward slash "/" followed by the emote name. Below are the emote messages as are performed by a half-giant.
Half-Giant |
/wavehi |
<Name> waves hello with <his/her> huge hand. |
/wavebye |
<Name> waves goodbye vigorously, producing a tangible current of wind. |
/excite |
<Name> bounces around excitedly, creating a small earthquake by doing so. |
/crackneck |
<Name> cracks <his/her> thick neck with the sound of a breaking tree branch. |
/lookaround |
<Name> surveys the surroundings with <his/her> enormous oculi, nothing escaping <his/her> gaze. |
/somethingonshoe |
<Name> looks down in disgust at something <he/she> tracked through, perhaps a small unfortunate creature crushed by <his/her> enormous foot. |
/stretchgroan |
<Name> stretches <his/her> huge figure and emits a rumbling groan. |
/fallasleepstartle |
<Name> begins to fall asleep, but is startled back to wakefulness. |
Chat Settings
Right-click on a chat window and select settings.
By selecting or deselecting an option on this list, you can tell the chat window what you want it to display. All chat-windows in the game work this way. For instance: Open a player channel and take a look at the settings for that chat window. You'll notice that only the Player Channel option is selected under the Player Channel Tab. By selecting other options from the list under the System Channels Tab, you can control what text the chat window will display. Simple enough right?
When creating a new Chat Window Tab from scratch (by clicking the "+" button), you must define what text you want that window to display. You do this with the Settings option for that Window/Tab. Notice you can also control what title you want that Tab to have.
Note: In Chat Settings, under the Player Channels Tab, the only player channels that will be listed are ones that you have been in before. |